AI Insights · Timothy · July 2022
Top 5 Slime Games in Austria: Q2 2022 Performance
Discover the performance trends of the top 5 slime games in Austria during Q2 2022, including data on weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 slime games in Austria showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period based on data from Sensor Tower.
World of Slime Simulator Games from Solid Apps INC experienced fluctuating weekly downloads, peaking at 56 in early April and late April, but dropping significantly to single digits by the end of May and early June. Weekly revenue saw a modest peak at $30 in early May, with a general decline to around $13-$14 by the end of June. Active users also trended downwards from 108 in late March to 51 by the end of June.
Goo: Slime simulator, ASMR by Exomind LTD had a strong start in weekly downloads with a high of 666 in late March, but saw a complete halt from early May to mid-June, before slightly recovering to 76 by the end of June. Revenue peaked at $37 in mid-April and then fluctuated between $3 and $18 for the remainder of the quarter. Active users declined from 978 in late March to 195 by late June.
Slime Games: ASMR Simulator from Shake It demonstrated a strong performance in weekly downloads, reaching a high of 1295 in mid-April and maintaining a steady range between 500 and 600 towards the end of the quarter. Weekly revenue showed a peak at $24 in mid-April, with minor fluctuations around $13-$23 throughout the quarter. This app also maintained a high number of active users, starting at 5121 in late March and ending at 3902 by the end of June.
Fluid Simulation by Pavel Dobryakov had a notable spike in weekly downloads in early June, reaching 466, before settling down to 42 by the end of the month. Revenue peaked at $42 in mid-April and saw minimal activity for the remainder of the quarter. Active users saw a significant increase in early June, peaking at 589, before declining to 188 by the end of June.
Virtual Slime from Cider Software LLC had a varied performance with downloads peaking at 170 in mid-April but dropping to single digits by late June. Revenue saw a peak of $37 in early April but had minimal activity thereafter. Active users peaked at 303 in mid-April and saw a decline to 102 by the end of June.
For more insights and detailed analysis, visit Sensor Tower.